@chaad-patel
Active 8 months ago-
Kathryn Lund wrote a new post, Our Team, on the site Hometown Digital 8 months, 3 weeks ago
-
Kathryn Lund wrote a new post, Prototype, on the site Hometown Digital 8 months, 3 weeks ago
Link to our prototype here
Link to our prototype video here
-
Kathryn Lund wrote a new post, Project Proposal, on the site Hometown Digital 8 months, 3 weeks ago
Capstone Culmination Project
Briana Stelzer, Kathy O’Donnell, Amanda Nunan,
Kathryn Lund, Kassi Jata, Chand Patel
August 18th, 2021
Everyone’s Hometown- A Marketing Plan for Media
A popular and cultured town […] -
Kathryn Lund wrote a new post, Additional Documents, on the site Hometown Digital 8 months, 3 weeks ago
Project Plan
Meeting Minutes
-
Kathryn Lund wrote a new post, About, on the site Hometown Digital 8 months, 3 weeks ago
Hometown Digital Company Profile
Our Team
-
Kathryn Lund wrote a new post, Recommendation, on the site Hometown Digital 8 months, 3 weeks ago
Memo to Media Business Authority Leaders
Marketing Channels
Sample Posts
Prototype
Slide Deck
-
Kassi Jata wrote a new post, Evaluation & Research, on the site Hometown Digital 8 months, 3 weeks ago
Segmentation & Targeting
Digital Analysis
Data Model Analysis
Process Model
-
Hannah Cersell wrote a new post, Another Day, Another Apple Update, on the site Digital Innovation in Mobile Marketing and Communication MKTG 5606 Fall 2021 8 months, 3 weeks ago
Like most Apple product users, I have recently felt the need to update my iPhone for a smoother experience and benefit from all the new mobile technology features that have been introduced. On September 15, 2021, […]
-
Crazy that I updated my iPhone in September but never took a glance at any of the new updates.
Your mentioning of the Focus feature is certainly something that I need in my life. As of this fall I have been immensely busy with my job that I started to develop “workaholic” habits. During my personal time, I would constantly check my slack and email messages on weekdays and weekends. There’s never a line of separation for me, especially since I work from home. I took it upon myself as of 2 weeks ago to remove my “mail” app from my home screen and keep my phone on do not disturb as much as possible to refrain myself from getting into work mode while I’m enjoying LIFE. It was driving me crazy and it was absolutely unhealthy.
This Focus feature is definitely something I’m going to look into now and make it part of my routine. Thanks for sharing this Hannah! -
I haven’t updated my phone yet, but I’m really intrigued to test out the Focus mode because I get distracted very easily too. I tend to keep my phone on do no disturb most of the day so I’m not tempted to go on my phone. It’s crazy to think that Apple still finds ways to enhance their technology to make it better for it’s users. After each update its like woah this is awesome there’s no way there’s anything else they can do to top it off, but they do!
-
Love that you pointed all these features out, Hannah. I have my phone on “Do Not Disturb,” almost 100 percent of the time. I think this update is enlightening and I am going to use it. My main reason for keeping my phone on do not disturb is because of the million rob-calls I get daily. I don’t know how to make them stop. I wish Apple would roll out something for this.
-
I performed the update just recently due to the fact, I got the new Apple watch and I was required to. I think performance is definitely a little better, but constantly being thrown off by different UX elements and occasionally experience gaps from previous CX. Curious if other users are having difficulties too?
-
Wow! I just got the new iPhone 13 and had no idea of some of the features you mentioned on your post. I wish there was a way to educate customers in the updates without us having to google those answers. Could be a new innovation for the future?
-
-
Kathryn Lund wrote a new post, Digital Analysis, on the site Test WP Site 8 months, 3 weeks ago
Digital Analysis:
Our clients website is about to give all small towns a run for their money. We are taking their current website architecture and showering it with magic to provide a seamless experience […]
-
Kathryn Lund wrote a new post, ABOUT, on the site Test WP Site 8 months, 3 weeks ago
Paragraph
Heading 1
Heading 2
Heading 3
Heading 4
Heading 5
Heading 6
Preformatted
Paragraph
Heading 1
Heading 2
Heading 3
Heading 4
Heading 5
Heading 6
Preformatted -
Jen Berman wrote a new post, Why I call myself a 'channel agnostic marketer', on the site Social Media Innovation MIS 5603 Fall 2021 8 months, 3 weeks ago
There are so many channels for today’s marketers to have to think about.
There are traditional channels like print advertising, signage, direct mail and physical events that they need to have a very sound […]
-
Amen. We all need to remember as humans that our own personal experience does not necessarily translate to that of our shared demographic. There are so many other factors at play. Yes, as marketers we place people into buckets and generalize, which serves certain purposes but can really detract from others. As you say, jb, it’s so critical to listen to the data, dig into what you’re trying to convey, and then from there, determine the platforms to employ, not just based on feel.
P.S. I just realized that I used the word “amen” to reply to a post about being agnostic. I know it’s a different kind of agnostic, but it still made me chuckle a bit.-
Laughed out loud re Amen. Goofy gal!
-
-
Wow Jen! We need access to this master excel doc!! (Unless that’s only for JB students?) But, yes totally agree. I feel like I only know like 2% of anything marketing due to the nature of technology and how quickly the industry changes!
Also, hoping we can have a dialogue. Your cohort has limited marketing experience, but opening to learning. I need a translation/ explanation of all data you presented.
-So historically Facebook was good channel cost-wise, but lately pricier due to changing in the platform
However, the platform is highly effective in-platform engagement because FB built for engagement metrics like: likes, celebrates, comments, shares, etc.So essentially you’re telling GenZ and marketers to not write-off platforms based on our own biases, and let data do the talking?
-
This is some great insights! Being a young professional myself and interacting with others who have more or less tenure than me has shown me exactly what you are pointing out. I think the moment that we stop looking at the data and generalizing marketing strategies based on our perspectives is when we will fail to be successful marketers. Always paying attention to ALL our target audience is imperative to continue to succeed.
-
Jen, we could have had an entire Learnathon dedicated to this subject alone. To your point, as someone who’s served in-house for well over a decade, I quickly realized the value of agency specialists who spend their days living and breathing these details. With things so rapidly changing, it made sense to parter and “buy” these insights vs trying to keep up myself.
To other points on other posts: This kind of fractured, highly specialized media market made me wonder if there was greater value in managing fewer channels, really really well. (email newsletters! QR codes! What’s old is new again!
-
-
Jen Berman wrote a new post, New 2022 FB Targeting Changes & Google's 2011 Micro-Moments, on the site Digital Innovation in Mobile Marketing and Communication MKTG 5606 Fall 2021 8 months, 3 weeks ago
Recently, Facebook [Business] announced that it is removing several of “sensitive” targeting categories beginning January 2022. These include things like:
➔ Health causes (e.g., “Lung cancer awareness”, “Worl […]
-
Jen, I absolutely loved reading your analysis here.
Facebook’s decision to dial back on the targeting options is interesting but also frustrating for the organizations/charities that have to key in on a certain margin of people. Part of me feels like this is hurting those orgs. For example, I always get ads surrounding M.S. because my mom has the disease and I am actively involved with the M.S. Society. It’s weird for me to get removed from that keyed in targeting, because their advertisements were informative – especially when the COVID pandemic started to come about.
I also believe this will disrupt those micro-moments you’ve mentioned. How can we ensure the right audience gets from point A to point B when we can’t target the exact consumer profile? I don’t know how this will create more opportunity honestly. But I am interested to see how this transformation plays out.
-
-
Kathryn Lund wrote a new post, Mocking Metaverse, Iceland-style, on the site Social Media Innovation MIS 5603 Fall 2021 8 months, 3 weeks ago
There’s been plenty of mockery and parody since Zuckerberg’s creepy video announcing the Metaverse, but I find this one to be a standout.
Please enjoy this clever Meta sendup. Oh, and I can assure you, it onl […]
Some said an open-world experience this immersive wasn’t possible. But it’s already here. And you don’t even need silly VR headsets.
Introducing, ✨Icelandverse✨#icelandverse pic.twitter.com/b1cf1REKl9
— Inspired by Iceland (@iceland) November 11, 2021
-
I went to Iceland in 2018 for a long weekend and loved it! It’s hilarious that they did this mockery of Zuckerberg’s announcement! I think it’s so funny how many memes have popped up about Meta and Facebook. I wrote my latest eportfolio post about this – do you think that the memes are helping our hurting the Meta brand? They definitely keep the conversation going longer than it would have if the announcement hasn’t been so weird.
-
Ha, this is very timely and funny! I agree with Kathy that all the memes have kept the conversation going a lot longer. I went back to watch the original post on Meta’s Youtube channel and saw that it hadn’t even reached 1M views. I find that very interesting and it definitely has me questioning Meta’s interest and likability factor. This goes back to our Mobile Marketing class discussion about use of social media/privacy. It seems that some of our classmates are moving away from it all and perhaps the general public is too.
-
Love this so much. It makes me want to drop everything and go to Iceland. I love how other brands are mocking Meta’s new stance on VR. Iceland’s tourism team needs a raise. I wish I could see data on how many people booked trips to Iceland and see if there is a correlation to this video’s views
-
Great parody and great opportunity to take advantage of what’s going on in real-time. Looks like Iceland made a push to get more tourism. Curious if they marketed through Facebook.. I mean Meta!
-
This is amazing and what a great way to incorporate humor with tourism!!! I wonder why ICELAND felt the need to promote themselves as a country to visit though? Do you think there has been a lack of tourism regardless of COVID?
-
HA! Great share. Iceland is pretty magical and this certainly captures the spirit of the culture I experienced when visiting years ago…
-
-
Sean T. wrote a new post, Game On!!, on the site Digital Innovation in Mobile Marketing and Communication MKTG 5606 Fall 2021 9 months ago
Going in a different direction than privacy, but something I found interesting and wanted to share. I know I spend a lot of time talking about podcasts, but when you drive 30 minutes through cornfields to get […]
-
My brother is a JEEP person, so I shall be sending this to him — thank you!
From a brand perspective, I wonder who it helps… loyalists? Newbies? And wonder what they’re marketing and CX plan is to unveil and create a journey for folx!?
-
First off, I’m a big fan of Hidden Brain and downloaded that episode for a later listen.
I’m a Jeep owner and was excited when I heard about the “Easter eggs” that the manufacturers hide in window etchings, wheels, etc. (mine is in one of the front lights).. Apparently the brand has been doing this for decades, since before social media, so what a prescient added touch to create word of mouth buzz and build the loyal following for which Jeep is known.
Chipotle is another brand that’s effectively used gamification tactics. For example, to promote its new rewards program, Chipotle launched a video game contest experience where the player with the highest score won a Tesla (https://thewisemarketer.com/loyalty-strategy/chipotle-leverages-gamification-to-promote-rewards-exchange/). Chipotle also gave away $100K in bitcoin on National Burrito Day, and this on-trend, lottery approach got them a ton of earned media that an average sweepstakes or food holiday promo would not.
-
I definitely see the use of “gaming” or stimulation models with the medical students at my work – and at my last job the students worked on optometric stimulators where they were given patient cases they needed to solve all through a stimulator – I found the use of this in educational really important – it gives the lower classes a chance at patient care before they see real patients. As for Jeep, I think this definitely aligns with their brand which is built around adventure-seekers, drivers looking to go off the beaten path for the next big thrill. I feel like a gamification feature fulfills that need as well.
-
In my opinion, gamification (when done right) is an awesome Marketing tool! This makes me think of the Nike case that we read and how the SNKRS app used a combination of mobile marketing technology and gamification to boost sales. A completely different example would be in Taylor Swift’s promotion of her new version of the album Red. To announce her new “From the Vault” tracks, she put on a cryptic message and fans had to unscramble the names of the songs: https://mashable.com/article/taylor-swift-red-fan-theories. People love to compete and do puzzles – especially in a community (online or off) where they can work together and chat about the experience. Because of this, gamification can be a really powerful tool when it comes to building hype around a product or service!
-
Thank you for sharing Sean. As someone who never really got into gaming, I have been seeing gamification pop up alot recently. I remember studying the strategy in undergrad and the way many brands were using it via their social media platforms. It helped create excitement about a new launch, created a community (for scavenger based games were customers can communicate clue to one another) and the it helped brands stand out or ‘stop the scroll” It is interesting to see how Jeep is using it in a different way other than social media. I also agree it is smart on Jeep’s part since they are able to control the user experience and emphasize scenerios that highlight the products best features.
-
Come on Sean, You know those cornfields have some type of military tech hidden underneath! LOL
Although I’m not much into games, I can totally see how this can trigger an increase in sales especially if they offer the option for users to customize the Jeep with legitimate upgrades that a dealership would offer.I often think about the gamification of marketing tactics within the Healthcare B2B space, but with our company (ResMed) acquiring new customers is a challenge since we have (just about) every customer in the HME sector. However, we could use gamification to simply increase sales with the customers we do have. Or, The most likely use of gamification for us would be to increase awareness through the patient audience. It’s definitely a topic I see creeping more and more into the B2B sector.
-
This gaming stimulation is one of my preferred marketing methods because it is so unique. Check out this video I found:
Here is the website to a great gamification tool that can actually make games unique to the company’s need. Their games look awesome! If you want to read more about them here is their link.:
https://gamesforbrands.com/
-
-
Kathryn Lund wrote a new post, New Privacy-Centric Search Engine in Beta: YOU, on the site Digital Innovation in Mobile Marketing and Communication MKTG 5606 Fall 2021 9 months ago
I saw a piece on the Washington Post site today about a new search engine that is in beta right now – wish I’d noticed this before our class last night because it is very on-topic, because its core premise […]
-
I think this is really interesting and definitely has potential, but it is hard to imagine a world where another company unseats Google from its position of power. That said, I hope it does give Google a run for its money!
-
Ooooooo interesting! Here are my thoughts:
1. I like the logo very much — especially for a search engine. Very refreshing.
2. I like the positioning + value proposition
3. I like the simplicity of the website, especially the primary light grey + black font… has this very minimalist Wikipedia or Craigslist vibe to it, but more modern
4. I love that they offer up joining the Slack community right up top
5. I love the hover state…. hover + BOOM, color!
6. I’m happy there’s going to be some competition in this space; DuckDuckGo freaks me out bc all of the ultra-conservatives in my life that use it, and that just makes me uncomfortable that a certain psychographic of folx use a single platform… feels isolated and rabbit-holey!I appreciate this!!!!
Jb -
Agree with Jen that the logo and color is amazing. I also agree with Erin that it will take alot for this browser to grab any users from Google’s tight grasp. I wonder what makes this different from browsers like DuckDuckGo. How will the company make money if it won’t track or sell users’ data? THere’s alot of questions coming from my head but this is really interesting
-
That was my question as well. I also am slightly disappointed that it’s so difficult to objectively evaluate technology.
I’m not as aware of the ultra-conservative preference for DuckDuckGo (I have many quite liberal friends who swear by it), but given the stereotypical paranoia of elements of the right, I can understand the appeal.
In the case of DuckDuckGo, it’s a straight contextual play. The words you use determine the content that is presented. It’s about as anodyne an approach as you might envision with very little “leakage” for individual data.
On the contrary, the fact You is built with the assumption that you will embed your preferences into the experience injects considerably more data into the experience. While I want to read more before issuing a full judgement, that strikes me as, at best, outsourcing your algorithms to the crowd and, at worst, a really pessimistic sign of the strength of their own recommendation engine.
Given our experiences with social media, a search engine that determines its output based on consumer trends seems a really undesirable product.
To me, it’s bad enough so much of our dialogue is shaped by our own social bubbles. If the literal search engine you used also inherited those biases, what chance do you have for true discovery (and not just reinforcement)?
To that end, do current search engines already suffer from this bias, or is machine learning (in your opinion) somehow less affected by the forces that shape social media?
Is it a good thing that so much of our life is “shaped to suit our preferences”?
-
I’ve never heard of DuckDuckGo, and I think an automatic go to for Google will be hard to transition for this. I mean even to get to this site and Bing you have to google it unless you already know the url. Google already. knows so much about me so at this point I don’t see myself changing over because of the convenience.
-
-
Thank you for sharing Kathryn, As someone who works in paid advertising, I am definitely aware of how Google dominates the search engine space. For context, majority of my clients either allocate all their paid search budget to Google or do a 90%/10% split between Google and Bing. The truth is even with endless funds Bing is just not able to spend in the way Google can nor does it yield great CTR results. I am excited to see how this new search engine is going to play a part in the space and if Ill be able to recommend it to my clients.
-
Although this is a great site (I just got to check it out for the first time!) I do not think that it will be my default browser as I personally like my data being tracked so that I can received targeted searches. This is a great alternative for those who are extremely cautious with their data and is a great investment for the future from SalesForce,
-
-
Julia Hodges wrote a new post, The Case for Holiday Ads > Super Bowl Ads, on the site Julia Hodges 9 months ago
While Super Bowl ads receive all the buzz, I love watching how brands approach their holiday ads and campaigns. The holidays are huge revenue opportunities for retailers with a large addressable market and many […]
-
Hannah Cersell wrote a new post, Let the games begin?, on the site Digital Innovation in Mobile Marketing and Communication MKTG 5606 Fall 2021 9 months ago
On November 2nd, Netflix rolled out five interactive games that subscribers can play via their app after they managed to hire video game executive,Mike Verdu, from Facebook, where he was vice president of […]
-
Wow I had no idea that this was even a new feature they were considering. I logged into my app and couldn’t find the games so maybe it hasn’t made its way to iOS. Personally I don’t think this is a good move for Netflix, though I understand why they introduced this new feature. I just don’t see many people including myself to log into the Netflix app to play a game when I could be rewatching Criminal Minds for the 5th time. I feel like these games will distract from the real purpose of the Netflix app. Though I’m curious to see if there will be a decrease in time of people watching content on the app once the games roll out!
-
Interesting direction for Netflix. I’d imagine that this is an attempt by Netflix to attract a segment of the market that isn’t consuming their other content, as in gamers perhaps…? And to get as much data about them as they can?
I just posted about Twitch on our other class blog, and admittedly, I don’t know much about that at all, but I uncovered this tidbit in “A Marketers Guide to Twitch:” In 2020, the Twitch community watched over 1 trillion minutes of content in 2020. And every day, Twitch affiliates and their partners create more content than is available in Netflix’s entire catalog. I would imagine that Netflix is paying a lot of attention to those stats.
Seems that some in the business world are not convinced, here’s an interesting piece from Harvard Business Review about that: https://hbr.org/2021/11/gaming-isnt-netflixs-best-opportunity-for-growth
-
This is interesting… I wish Netflix was less secretive with its data, and we could better understand their reasons for this. Per Kathryn’s comment, perhaps it’s trying to reach gamers, or maybe it’s a tactic to further engage non-gaming viewers in their content. I think there are a lot of directions this concept could go… like what if you’re watching a cooking show and could order a meal kit from a famous chef based on your interactions? Or design a house in one of those fixer upper shows?
The first interactive movie to get on my radar was Black Mirror: Bandersnatch, which I didn’t love but mostly because I didn’t find the characters or plot compelling. I think with the right storyline and call to action, interactive shows/movies could be headed in a cool direction.-
I definitely think it is probably trying to introduce non-gamers in their content. In my personal experience, everyone I know that is a gamer kind of laughed at Netflix implementing their own gaming. As a non-gamer, I do think it is an interesting concept and theres definitely a market for it with the right storyline and CTA like you said.
-
-
I understand their tactic (like mentioned above) to engage with different or inactive users in a new way, but I also agree that they should stick with what they know. Aren’t they big enough to just stick to movies/tv?
I found it interesting that Apple tried to hold up the iOS release because their App Store policies state that third-party apps cannot act as storefronts for other apps. In release emails backs in May it seems that Apple wanted Netflix to continue selling subscriptions within its app so they could earn a cut of the money – apparently Google had given Netflix a break on their standard commission. (https://www.theverge.com/2021/11/9/22772480/netflix-games-apple-iphone-ipad-ios-subscription-app-store)
-
Great Post Hannah! This is super interesting, especially because I feel like there was not a lot of buzz or marketing around it. As soon as I read this, I went straight to the app and could not find it. While I was on the app, I did some thinking. Where would they even put the “games” tab. It kind of feels like an elephant in the room, where it just doesn’t belong. When consumers think of Netflix it’s all about shows, movies and a personalized experience. They want quality entertainment. I understand with the whole metaverse, AR, VR, technology maybe this was an attempt to make users play games to feel like they’re a part of the shows. According to the article though, Netflix did this as an “attempt to keep subscribers and gain new ones”. This surprised me because there target market is “18-39 year olds who have an average household income of $102,000 per year.” That market is probably working individuals, not people who sit around and play games.
-
Right? To chime in myself, I think it’s atypical to what Netflix usually does. When they usually find that they have a winner they’ll advertise the heck out of it. Look at the larger Stranger Things franchise in general, which has millions of fans that have devoted themselves not just to the show but all things Stranger Things, including gear and consumables, so logically it would make sense that they would gameify it. And a game that is set in the 1980’s makes it really easy to make a nostalgic game that calls out not just to the new age gen z fans, but the older folks that may have actually experienced the decade. 32 bit and 64 bit games have a space to play now more than ever with the reemergence and popularity of the 1980s nostalgia. The only reason I can think of that Netflix would hold hack would be to leverage it when they release the new Season 5 as a way to help drive attention and awareness.
-
-
This kind of reminds me of when Netflix came out with their “Choose Your Own Adventure” film called Black Mirror: Bandersnatch. I wonder if they are concerned because of the plateau of subscribers and the rise of third party hosting sites. I like the idea of the games, but I am not sure that I would subscribe to Netflix just to play them
-
YES! I was thinking Black Mirror as well. It’s interesting that they’re considering branching into the video game realm. But just like you said Amanda, I feel this is them looking for alterante ways to be different in an influx of video streaming apps on the market.
To answer your question Hannah – I personally believe companies should stick with what they know especially when they’re well known. The reason being is that this is a huge investment that can either go very well or very terribly. Is it adequate to assume that users of Netflix will play these video games? I’ve experienced my fair share of small games on my cable TV and the user experience alone is terrible to navigate with a finicky remote. For that, I’ll pass!
-
-
Wow! I had no idea this happened, but what a great feature addition on Netflix’s part. Considering the vast profitability that lying in gamification and the gaming industry I think this will be a success. Baking the new gaming features into the subscription model is an interesting decision on Netlfixs part, great for the viewer but I wonder if this decision will be more profitable for Netflix. I am continuously reminded of Netflix’s business plan after reading their case study months ago. I wonder if the gaming addition will change to add on pricing eventually to make up for lost profits elsewhere, this might be a good opportunity for Netflix to break ahead.
-
Meh! Feels true to Netflix to be experimental and transcend certain verticals. Will I partake in it? No. I’m not a gamer necessarily, but am excited for folx who are.
Do we also know that TV is a HUGELY social space, which makes games on TV/Movies fun… yep! Makes a lot of sense.
I think it’s just fun and even sticky; not sure it adds any additional value than that.
-
I may have the unpopular opinion here but I liked Netflix’s previous attempts at interactive film and the concept of “choosing your own adventure”. I think that when the games are live and the catalogue grows, interactive content will become increasingly intertwined with video-on-demand offering and Netflix is once again in the lead.
-
Thank you for sharing Hannah. I seem to be on the same boat as the rest of the people since I had no idea this was a thing. This either means Netflix is rolling this out super slowly so had not launched a full campaign for it or they need to fire their marketing team for lacking awareness campaigns. Either way, I do not see how this will fit into their overall strategy. Netflix has been doing well with several successful original content that I do not see people turning to it when they think to play games. From the article it seems they are selfishly using it as a way to gain market research to influence future decsions.
-
-
Erin Mihalik wrote a new post, Meeting with Faculty Advisors: 11/8/21, on the site Momento 9 months ago
Topic: 11/7 deliverables – prototype, memo, slide deck
From Amy:
Deliverables look good
Memo:Terrifically done, hits all the points you want to hit
No changesPrototype:
It’s so f […]
-
Katherine O'Donnell wrote a new post, 11.08.21 Meeting with Advisors, on the site Hometown Digital 9 months ago
Meeting with Amy & Becca on 11/8/2021
Welcome local Medians – Amy thought that was funny. Memo was really nice – do a good job of outlining why Media/engaging locals. But not everything has been designed yet […]
-
Katherine O'Donnell wrote a new post, 10.21.21 Meeting with Team, on the site Hometown Digital 9 months ago
25 days of Media – kicking off the holiday season
Dec 1st – campaign activation – this is the day we present
Instagram, Facebook, TikTok, YouTube
Objectives
Draw young professionals into Media to sp […]
- Load More